pocketSand v0.8.3
Well, i finally managed to have some time to work on pocketSand and i’m releasing a couple of fixes.
- Under some circumstances pocketSand won’t startup.
- Added pixel-doubling feature in order to gain more speed, primarily on VGA devices where the higher resolution involve too much calculations: the switch is also available for QVGA devices as well. That feature is *enabled by default* on VGA devices!
- A screen-clearing icon (trashcan) has been added.
- The main application icon has been added.
- Credits moved.
Also, all versions are available for win32-desktop too (GDI only), but i never released them, i just thought you already had one ;)
So, i really hope Shane H. and Crayfish will be able to play with this new version, let me know!
| Print article | This entry was posted by Manuel on November 15, 2006 at 1:16, and is filed under dev. Follow any responses to this post through RSS 2.0. You can leave a response or trackback from your own site. |

about 1 year ago
Hi!
I really love this game! its just pure fun!
Good time killer, nice interface, and nice graphics!
Running great on my HTC Touch Diamond
A few suggestions for newer versions:
* About the acid: I think acid melts metal! (correct me if im wrong)
so an idea: Glass :) a new material which can’t be melted by acid but for example can be melted by fire (big fire :))
(* and you can also make some other new materials too)
* sometimes its hard to start an “oil-burn-chain-reaction” :D so sometimes the fire wont spread over/in the oil… i dont know if it is a purpose or not.
* I agree with Billy on the help file… at least a tooltip about the materials can be nice. Actually i think i figured everything out, but again it would be helpful. (eg: http://yfrog.com/0wpocketsandmanualj )
* It would be nice to have a minimize option! (although I can use the diamonds home button to minimize apps)
* Ability change background color/picture
* A ruler/line drawer, because some shapes looks weird when drew by hand.
* Sound effects
Best regards and keep up with your good work! And thanx again for this wonderful game!
about 11 months ago
I also would love to see this updated and more options added, I know on some web versions you can stop certain sands from falling (i normally stop salt) thus freeing up resources for more complex contraptions (way to much time put into playing this but I love it on my HTC Titan and HTC Rapheal (Sprint Mogul/TouchPro)
about 9 months ago
So. Best game ever, development has stopped. I recommend making it open source. This would mean someone would grab it and continue development, and we would all be happy to see that. It would also mean that there would suddenly be more then one pocketsand game out there for windows mobile.
about 9 months ago
@bobdaduck
pocketSand has been developed by using a cross-platform framework that’s not intended to be released, thus the game code could be really of little use.
Anyway i’m currently considering opensourcing both the framework, pocketSand and some other things i coded with it, i doubt i’ll have time to maintain this software anymore.
about 4 months ago
Hello!
Great game! Are you planning to rescale the game to moder terminals like HTC HD2 800×480 screens?
More colors of sand or editable quantity of falling sand would be nice!
thanks!