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Archive for September 4th, 2008

4
Sep

Compiz-like wobbling windows in AS3

This code was intended to be released back in October last year, but i never managed to do it since it needed some refactoring, some changes and had to be quite decent to present: then in November i got the chance to work with some very talented guys over at Jooce, in Paris, so i never got back to write something about it.
Btw, if you never tried Jooce then give it a try, it really deserves it!
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4
Sep

Apple and the iPhone Developer Program

The iPhone it’s quite a nice device to play games on: if it weren’t for the horror with which software developers willing to support the iPhone platform are welcomed: it’s cool, it’s great, it’s the “iPhone Developer Program“!

Hoorah. Hoorah.

Basically, it’s a brutally stupid, slogan-centric three-points-nothing-more way to express the act of developing software: “1. Develop, 2. Test, 3. Distribute“.

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4
Sep

Hello…2008?!

I know that’s a whole year without posting anything but since i taken the previous version down i never got the time to setup it on another host and always missed the chance to get some time for me..

In fact, the past year has been really busy: work and daily life take so much that sometimes you have to fight with yourself to squeeze out every possible free minute to do your own things, so one whole year has gone, but this doesn’t mean i don’t have something to write about, even better, i struggled to post about it from September, and i really mean September 2007, but better late than never!

But what did i do in all this time without even posting a blank post in 300 days? Well, in fact, we are not dead for sure, i’m working really hard on the cross-platform framework of some posts ago and we hope to be able to work full-time on the game idea we had in the past and, best of all, on the iPhone!