This code was intended to be released back in October last year, but i never managed to do it since it needed some refactoring, some changes and had to be quite decent to present: then in November i got the chance to work with some very talented guys over at Jooce, in Paris, so i [...]
NOTE
This post has been previously published on 2007/Oct/31: due to my move to another server i’m now in the process to manually recover the comments for this article. Fixed!
Some time ago i was asked to publish my implementation of fixed-point math, mainly regarding embedded architectures where IEEE floating point computations have really bad performances. What [...]
NOTE
This post has been previously published on 2007/Oct/17: due to my move to another server i’m now in the process to manually recover the comments for this article. Fixed!
I’m currently working on an early-stage, more of a proof-of-concept thing, but i needed to know more about the code performances: googling for an ActionScript profiler just [...]
While experimenting with the AIF toolkit i noticed some glitches that could be taken into consideration by the AIF team before going final with the release:
it seems that image-type function parameters are bound to the selected images according to their alphabetical order, instead of the natural user-defined one: for instance, create a new kernel [...]
Finally the Adobe team released the Hydra’s tech-preview package, available for download right here: reading the documentation, there are some cool things that aren’t expected to work in the Flash player, anyway Hydra signify a huge step forward for the Flash technology, enabling the next Flash Player for custom bitmap filters, blend modes and a [...]