Manuel’s Coding Blog

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Archive for the ‘hydra’ Category

Compiz-like wobbling windows in AS3

This code was intended to be released back in October last year, but i never managed to do it since it needed some refactoring, some changes and had to be quite decent to present: then in November i got the chance to work with some very talented guys over at Jooce, in Paris, so i [...]

Hydra considerations

While experimenting with the AIF toolkit i noticed some glitches that could be taken into consideration by the AIF team before going final with the release:

it seems that image-type function parameters are bound to the selected images according to their alphabetical order, instead of the natural user-defined one: for instance, create a new kernel [...]

Hydra is here!

Finally the Adobe team released the Hydra’s tech-preview package, available for download right here: reading the documentation, there are some cool things that aren’t expected to work in the Flash player, anyway Hydra signify a huge step forward for the Flash technology, enabling the next Flash Player for custom bitmap filters, blend modes and a [...]

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